Sandhan VP
A scalable, USD-native Virtual Production (VP) pipeline for feature film creation, enabling real-time collaboration, procedural generation, and final-pixel in-camera visual effects (ICVFX).
Core Features
A cohesive cinematic ecosystem.
Nvidia Omniverse Nucleus serves as the central hub for all asset management and live-sync capabilities across globally distributed teams.
Foundational data format using strict USD layering (sublayers, references, payloads) for non-destructive, parallel collaboration without file-locking.
Seamless live-sync and round-tripping between Blender (Modeling/Animation) and Houdini (Procedural/FX) utilizing Omniverse Connectors.
Unreal Engine 5.x acts as the final aggregator for layout, lighting, sequencing, and LED volume (nDisplay) projection for ICVFX.
Tech Stack
Industry-standard tools powering a cutting-edge virtual production pipeline.
OpenUSD
The universal scene description format for describing, composing, and interchanging 3D data.
Python 3.x
Universal scripting across Omniverse Kit, Houdini HOM, Unreal Python, and Blender BPY.
Unreal Engine 5
Unreal Engine 5 with nDisplay, Lumen, Nanite, and Omniverse Connector.
Perforce & Git
Perforce (Helix Core) for UE5 binaries/assets, Git for pipeline source code.